Friday 6 February 2009

Modelling body and head


This is a low poly version of where I am at it this present time. As you can see I have extruded out the dreses from the body and then modeled it to my concept work.
With the head, I started with the lips and the eyes because those are the most important parts of the face to model. The rest of the head is not finished yet. I need to add on the ears and the nose and then face will be ready for texturing. The body is ready for texturing.
I'm going to mirror the body to save time and then smooth it after I have done the texturing. The reason why I'm texturing before smoothing the model is that it is easier to select faces when they are low poly.

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